Neverwhen d20 (D&D 4.0)
Neverwhen is an omni-genre d20 Campaign system that uses Wizards of
the Coast’s Gaming System License (4.0 Dungeons and Dragons).
It allows players and gamemasters to take items and/or
characters from any d20 setting and use them in their own campaign.
In addition we have provided a storyline that allows the
inclusion of your campaign.
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With the release of Neverwhen we introduce 6 new races.
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Hylathans - Hylathans are winged reptiles that are believed to be related to dragons. Hylathans are hunted by a very ancient and evil race called the Sons of Balil.
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Techno Organic Constructs - Techno Organic Constructs are sentient organic machines that come in three different models: Warrior, Worker, and Scientist. Formerly known as Living Constructs in the d20 3.5 version of Neverwhen.
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Mutant Humans - Mutant humans have had their genetic structure altered either by accident or intentionally, to give them special abilities.
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Orks - Orks are green-skinned humanoids that have a talent for getting into trouble.
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Techno-Dwarves - Techno-dwarves are thin (by dwarven standards) dwarves that are more interested in science and technology than mining.
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Xenoforms - These are bipedal animals.
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7
New Classes
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Medic –
Psionic healers and physicians.
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Scholar –
Arcane scientist and adventurer with the ability to teach others
with a profound understanding of elemental magics.
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Scout –
A woodsman that specializes in stealth.
The scout relies primarily on his skills and his Ki abilities
to survive.
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Soldier-
Professional warriors skilled not just in offense, but also in the
building of defenses.
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Techno-Mage
– Magicians that combine magic and technology.
The best devices and robots are created by the Techno-Mages.
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Trans Dimensional Magi
– Magicians that specialize in trans-dimensional magic.
Trans-Dimensional Magi are the only class that can learn to
create their own gates between the realms.
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Tribal Warriors
– Primitive warriors that can specialize in Two Weapon Fighting,
Archery or being a Berserker.
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New Paragon Classes:
Each class includes 2-3 exclusive Paragon classes. Paragon classes
include the Arcane Gunman, and Navigator.
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New type of Paragon Class:
General Paragon classes
are paragon classes that any class can join as long as they meet the
entry requirements. Examples of the general paragon class are the
Hylathan Initiate and the Manzala Ranger (Recruit).
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New Wounds system:
That imparts a sense of mortality to characters without removing the
epic feel of the system.
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A
system for balancing differences between d20 settings.
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Mutations:
More than 70 mutants for the Mutant Human race.
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Edges and Hindrances:
A system for customizing characters.
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New Skills:
5 new skills such as Pilot and Repair.
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New Feats:
Over 70 new feats.
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Availability:
A system for determining how difficult it is to locate an item.
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Stacking Armor:
Rules that allow characters to wear multiple layers of armor.
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New equipment:
Large amounts of new weapons and equipment.
Including rules on Smart Missiles, Powered Armor and a new
type of armor (Magelar) that protects against spells.
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Cybernetics:
Rules for cybernetically enhancing characters.
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Extended Combat Rules:
These extended combat rules cover force fields, fire arms, burst
fire, autofire, grenades, explosives, morale for NPC/Monsters, and
much more.
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Vehicle Combat:
Rules for handling vehicle combat and modifying vehicles.
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New Magic Items:
More than 100 new magic items and abilities for magic items.
Such as the Magazine of Holding and the Rotary Magazine.
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A
detailed history of Manzala and the Neverwhen Universe.
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New Guilds and Organizations:
11 new Guilds/Organizations that are based in the city of Manzala.
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Maintenance:
Rules for simulating wear and maintenance on vehicles and powered
armor.
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Zero Gravity:
Rules for combat and survival in zero gravity environments.
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New Creatures:
More than 30 new creatures including Trans Dimensional Couatl,
Hydradjinn and Wendigo.
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Rules on including the base d20 classes in your trans-dimensional
campaign.
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A
Memorial page for Seattle artist Bear Brown
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Storyline:
Includes rules and storyline for travelling between d20
campaign settings
